Cost.RemoveCounterFromField
Source Code | Usage Examples | Cost Functions
Creates a baseline cost function for effects that remove a counter(s) from the activating player's field as cost, such as You can remove 1 Spell Counter from your field; (e.g. "Arcanite Magician").
Signature
Cost.RemoveCounterFromField(int counter_type, int count) → EffectCost
lua
Cost.RemoveCounterFromField(counter_type,count)Parameters
Returns
EffectCost
The cost function generated based on the given parameters.