composite-bits
The bitwise OR (|
) sum of multiple constants in an enum.
Constants
TYPES_TOKEN
- Monster, Normal, TokenTYPE_EXTRA
- Extra Deck MonsterDUEL_MODE_MR5
- Master Rule (April 1, 2020 revision)DUEL_MODE_MR1
- Master RuleDUEL_MODE_MR2
- Master Rule 2DUEL_OBSOLETE_RULING
- Alias ofDUEL_MODE_MR1
.DUEL_MODE_MR3
- Master Rule 3DUEL_MODE_MR4
- New Master RuleDUEL_MODE_SPEED
- Speed Duel rulesDUEL_MODE_RUSH
- Rush Duel rulesDUEL_MODE_GOAT
- Goat Format rules.LOCATION_ONFIELD
- All zones on the fieldLOCATION_PUBLIC
- Public knowledge locationsLOCATION_ALL
- All locationsATTRIBUTE_ALL
- All OCG/TCG attributes.RACES_BEAST_BWARRIOR_WINGB
- Beast, Beast-Warrior, Winged-BeastRACE_ALL
- All OCG/TCG Monster TypesRESETS_STANDARD_EXC_GRAVE
- Typically used for effects that negate cards destroyed by battle.RESETS_CANNOT_ACT
- Typically used for effects that prevent a card's effects from being activated.RESETS_STANDARD
- Typically used for effects registered to cards they affect.RESETS_STANDARD_DISABLE
- Typically used for effects that a card registers only to itself.RESETS_REDIRECT
- Typically used for effects that redirect a card when it leaves the field.RESETS_STANDARD_PHASE_END
- Typically used for effects registered to cards they affect until the End Phase.RESETS_STANDARD_DISABLE_PHASE_END
- Typically used for effects that a card registers to itself until the End Phase.TIMINGS_CHECK_MONSTER
- Prompts when a monster(s) is Normal, Flip, or Special Summoned.TIMINGS_CHECK_MONSTER_E
- Prompts when a monster(s) is Summoned and in the End Phase.ZONES_MMZ
- Main Monster ZonesZONES_EMZ
- Extra Monster Zones