Effect.IsActivated
Source Code | Usage Examples | Effect
Functions
Returns if an effect (Effect e) is an activated effect. Effectively, this checks if the effect has any of the following types: EFFECT_TYPE_ACTIVATE, EFFECT_TYPE_FLIP, EFFECT_TYPE_IGNITION, EFFECT_TYPE_TRIGGER_O, EFFECT_TYPE_QUICK_O, EFFECT_TYPE_TRIGGER_F or EFFECT_TYPE_QUICK_F
Signature
Effect.IsActivated(Effect e
) → bool
lua
e:IsActivated()