Duel.DisableShuffleCheck
If disable is true, makes an action that adds/removes a card(s) from/to Deck/hand not trigger the shuffle check at the end of the the current routine execution. Putting false would revert to normal behavior.
Signature
Duel.DisableShuffleCheck([any disable
= true
]) → nil
lua
Duel.DisableShuffleCheck(disable)