Duel.DisableSelfDestroyCheck
Source Code | Usage Examples | Duel
Functions
If disable is true, prevents the core from performing the checks for cards that self destroy themselves (like "Burning Abyss" monsters). This behaviour persists until it's manually enabled again by passing false.
Signature
Duel.DisableSelfDestroyCheck([any disable
= true
]) → nil
lua
Duel.DisableSelfDestroyCheck(disable)