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Duel.DisableSelfDestroyCheck

Source Code | Usage Examples | Duel Functions

If disable is true, prevents the core from performing the checks for cards that self destroy themselves (like "Burning Abyss" monsters). This behaviour persists until it's manually enabled again by passing false.

Signature

Duel.DisableSelfDestroyCheck([any disable = true]) → nil

lua
Duel.DisableSelfDestroyCheck(disable)

Parameters

  • any disable

    Optional. Defaults to true.

    (To be added)


under-construction