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Duel.CheckPhaseActivity

Source Code | Usage Examples | Duel Functions

Checks if the an "activity" was not performed yet which means that the player is at "the start" of the current phase. Used for effects like Pot of Extravagance, Soundproofed and Mimir of the Nordic Ascendant.

Signature

Duel.CheckPhaseActivity() → bool

lua
Duel.CheckPhaseActivity()

Returns


under-construction