Debug.SetAIName
Source Code | Usage Examples | Debug
Functions
In puzzles, sets the name of the second player to a specified string.
Signature
Debug.SetAIName(string name
) → nil
lua
Debug.SetAIName(name)
Source Code | Usage Examples | Debug
Functions
In puzzles, sets the name of the second player to a specified string.
Debug.SetAIName(string name
) → nil
Debug.SetAIName(name)