Auxiliary.BeginPuzzle
Source Code | Auxiliary
Functions
Sets up the beginning of a puzzle, causing the player to lose during the End Phase
Signature
Auxiliary.BeginPuzzle() → nil
lua
Auxiliary.BeginPuzzle()
Source Code | Auxiliary
Functions
Sets up the beginning of a puzzle, causing the player to lose during the End Phase
Auxiliary.BeginPuzzle() → nil
Auxiliary.BeginPuzzle()