Skip to content

DUEL_SEPARATE_PZONE

Source Code | Usage Examples | (Global) Constants | DuelOption constants

Duels with this option have distinct Pendulum Zones, separate from the Spell & Trap Zones. For Pendulum Zones integrated in the Spell & Trap Zones, see DUEL_PZONE.

Value

  • HEX: 0x1000

  • DEC: 4096