aux.PayLPCost
Source Code | Usage Examples | aux
Functions
Creates a baseline cost function used for effects that pay LP as cost, such as Pay X LP; ...
(e.g. "Instant Fusion").
Signature
aux.PayLPCost(number lp_value
, [bool pay_until
= false
]) → CostFunction
lua
aux.PayLPCost(lp_value,pay_until)
Parameters
number
lp_value
The amount of LP that must be paid. If set to less than
1
, then that fraction of LP will be paid instead (e.g.1/2
to pay half, "Solemn Judgment").bool
pay_until
Optional. Defaults to
false
.If set to
true
, the cost will becomePay LP so that you only have "lp_value" left; ...
(e.g. "The Winged Dragon of Ra").
Returns
CostFunction
The cost function generated based on the given parameters.